struct InputBuffer {
mapping: MemoryMappingArena,
buffer_id: u32,
event_queue: Weak<SyncEventQueue<EncoderEvent>>,
}
Expand description
Structure wrapping a backing memory mapping for an input frame that can be used as a libavcodec
buffer source. It also sends a ProcessedInputBuffer
event when dropped.
Fields§
§mapping: MemoryMappingArena
Memory mapping to the input frame.
buffer_id: u32
Bistream ID that will be sent as part of the ProcessedInputBuffer
event.
event_queue: Weak<SyncEventQueue<EncoderEvent>>
Pointer to the event queue to send the ProcessedInputBuffer
event to. The event will
not be sent if the pointer becomes invalid.
Trait Implementations§
source§impl AvBufferSource for InputBuffer
impl AvBufferSource for InputBuffer
Auto Trait Implementations§
impl RefUnwindSafe for InputBuffer
impl Send for InputBuffer
impl Sync for InputBuffer
impl Unpin for InputBuffer
impl UnwindSafe for InputBuffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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