pub struct Decoder<D: DecoderBackend> {
    decoder: D,
    capability: Capability,
    contexts: ContextMap<D::Session>,
    resource_bridge: Tube,
    mem: GuestMemory,
}Expand description
Represents information of a decoder backed by a DecoderBackend.
Fields§
§decoder: D§capability: Capability§contexts: ContextMap<D::Session>§resource_bridge: Tube§mem: GuestMemoryImplementations§
source§impl<D: DecoderBackend> Decoder<D>
 
impl<D: DecoderBackend> Decoder<D>
sourcepub fn new(backend: D, resource_bridge: Tube, mem: GuestMemory) -> Self
 
pub fn new(backend: D, resource_bridge: Tube, mem: GuestMemory) -> Self
Build a new decoder using the provided backend.
fn query_capabilities(&self, queue_type: QueueType) -> CmdResponse
fn create_stream( &mut self, stream_id: u32, coded_format: Format, input_resource_type: ResourceType, output_resource_type: ResourceType, ) -> Result<VideoCmdResponseType, VideoError>
fn destroy_stream(&mut self, stream_id: u32)
fn create_session( decoder: &mut D, wait_ctx: &WaitContext<Token>, ctx: &Context<D::Session>, stream_id: u32, ) -> Result<D::Session, VideoError>
fn create_resource( &mut self, wait_ctx: &WaitContext<Token>, stream_id: u32, queue_type: QueueType, resource_id: u32, plane_offsets: Vec<u32>, plane_entries: Vec<Vec<UnresolvedResourceEntry>>, ) -> Result<VideoCmdResponseType, VideoError>
fn destroy_all_resources( &mut self, stream_id: u32, queue_type: QueueType, ) -> Result<VideoCmdResponseType, VideoError>
fn queue_input_resource( &mut self, stream_id: u32, resource_id: u32, timestamp: u64, data_sizes: Vec<u32>, ) -> Result<VideoCmdResponseType, VideoError>
fn queue_output_resource( &mut self, stream_id: u32, resource_id: u32, ) -> Result<VideoCmdResponseType, VideoError>
fn get_params( &self, stream_id: u32, queue_type: QueueType, is_ext: bool, ) -> Result<VideoCmdResponseType, VideoError>
fn set_params( &mut self, stream_id: u32, queue_type: QueueType, params: Params, is_ext: bool, ) -> Result<VideoCmdResponseType, VideoError>
fn query_control( &self, ctrl_type: QueryCtrlType, ) -> Result<VideoCmdResponseType, VideoError>
fn get_control( &self, stream_id: u32, ctrl_type: CtrlType, ) -> Result<VideoCmdResponseType, VideoError>
fn drain_stream( &mut self, stream_id: u32, ) -> Result<VideoCmdResponseType, VideoError>
fn clear_queue( &mut self, stream_id: u32, queue_type: QueueType, wait_ctx: &WaitContext<Token>, ) -> Result<VideoCmdResponseType, VideoError>
Trait Implementations§
source§impl<D: DecoderBackend> Device for Decoder<D>
 
impl<D: DecoderBackend> Device for Decoder<D>
source§fn process_cmd(
    &mut self,
    cmd: VideoCmd,
    wait_ctx: &WaitContext<Token>,
) -> (VideoCmdResponseType, Option<(u32, Vec<VideoEvtResponseType>)>)
 
fn process_cmd( &mut self, cmd: VideoCmd, wait_ctx: &WaitContext<Token>, ) -> (VideoCmdResponseType, Option<(u32, Vec<VideoEvtResponseType>)>)
Processes a virtio-video command.
If the command expects a synchronous response, it returns a response as
VideoCmdResponseType::Sync. Otherwise, it returns a name of the descriptor chain that
will be used when a response is prepared. Implementations of this method is passed a
WaitContext object which can be used to add or remove descriptors to wait on. It is
expected that only Token::Event items would be added. When a Token::Event event arrives,
process_event() will be invoked. Read moresource§fn process_event(
    &mut self,
    desc_map: &mut AsyncCmdDescMap,
    stream_id: u32,
    wait_ctx: &WaitContext<Token>,
) -> Option<Vec<VideoEvtResponseType>>
 
fn process_event( &mut self, desc_map: &mut AsyncCmdDescMap, stream_id: u32, wait_ctx: &WaitContext<Token>, ) -> Option<Vec<VideoEvtResponseType>>
Processes an available 
Token::Event event and returns a list of VideoEvtResponseType
responses. It returns None if an invalid event comes.
For responses to be sent via command queue, the return type is
VideoEvtResponseType::AsyncCmd. For responses to be sent via event queue, the return
type is VideoEvtResponseType::Event. Read moresource§fn process_buffer_barrier(
    &mut self,
    stream_id: u32,
    wait_ctx: &WaitContext<Token>,
) -> Option<Vec<VideoEvtResponseType>>
 
fn process_buffer_barrier( &mut self, stream_id: u32, wait_ctx: &WaitContext<Token>, ) -> Option<Vec<VideoEvtResponseType>>
Processes a 
Token::BufferBarrier event and returns a list of VideoEvtResponseType
responses. Only needs to be implemented for devices that adds Token::BufferBarrier tokens
to the wait context.Auto Trait Implementations§
impl<D> Freeze for Decoder<D>where
    D: Freeze,
impl<D> RefUnwindSafe for Decoder<D>
impl<D> Send for Decoder<D>
impl<D> Sync for Decoder<D>
impl<D> Unpin for Decoder<D>where
    D: Unpin,
impl<D> UnwindSafe for Decoder<D>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.