struct Context<S: DecoderSession> {
    stream_id: u32,
    in_params: Params,
    out_params: Params,
    in_res: BTreeMap<u32, InputResource>,
    out_res: OutputResources,
    is_resetting: bool,
    pending_responses: VecDeque<PendingResponse>,
    session: Option<S>,
}Fields§
§stream_id: u32§in_params: Params§out_params: Params§in_res: BTreeMap<u32, InputResource>§out_res: OutputResources§is_resetting: bool§pending_responses: VecDeque<PendingResponse>§session: Option<S>Implementations§
source§impl<S: DecoderSession> Context<S>
 
impl<S: DecoderSession> Context<S>
fn new( stream_id: u32, format: Format, in_resource_type: ResourceType, out_resource_type: ResourceType, ) -> Self
fn output_pending_responses( &mut self, wait_ctx: &WaitContext<Token>, ) -> Vec<VideoEvtResponseType>
fn output_pending_response(&mut self) -> Option<Vec<VideoEvtResponseType>>
fn register_resource( &mut self, queue_type: QueueType, resource_id: u32, resource: GuestResource, offset: u32, )
fn handle_provide_picture_buffers( &mut self, min_num_buffers: u32, width: i32, height: i32, visible_rect: Rect, )
Auto Trait Implementations§
impl<S> Freeze for Context<S>where
    S: Freeze,
impl<S> RefUnwindSafe for Context<S>where
    S: RefUnwindSafe,
impl<S> Send for Context<S>where
    S: Send,
impl<S> Sync for Context<S>where
    S: Sync,
impl<S> Unpin for Context<S>where
    S: Unpin,
impl<S> UnwindSafe for Context<S>where
    S: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.