Struct devices::virtio::wl::GpuMemoryDesc   
source · struct GpuMemoryDesc {
    planes: [GpuMemoryPlaneDesc; 3],
}Fields§
§planes: [GpuMemoryPlaneDesc; 3]Trait Implementations§
source§impl Debug for GpuMemoryDesc
 
impl Debug for GpuMemoryDesc
source§impl Default for GpuMemoryDesc
 
impl Default for GpuMemoryDesc
source§fn default() -> GpuMemoryDesc
 
fn default() -> GpuMemoryDesc
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GpuMemoryDesc
impl RefUnwindSafe for GpuMemoryDesc
impl Send for GpuMemoryDesc
impl Sync for GpuMemoryDesc
impl Unpin for GpuMemoryDesc
impl UnwindSafe for GpuMemoryDesc
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.