Struct devices::virtio::wl::GpuMemoryPlaneDesc   
source · struct GpuMemoryPlaneDesc {
    stride: u32,
    offset: u32,
}Fields§
§stride: u32§offset: u32Trait Implementations§
source§impl Debug for GpuMemoryPlaneDesc
 
impl Debug for GpuMemoryPlaneDesc
source§impl Default for GpuMemoryPlaneDesc
 
impl Default for GpuMemoryPlaneDesc
source§fn default() -> GpuMemoryPlaneDesc
 
fn default() -> GpuMemoryPlaneDesc
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GpuMemoryPlaneDesc
impl RefUnwindSafe for GpuMemoryPlaneDesc
impl Send for GpuMemoryPlaneDesc
impl Sync for GpuMemoryPlaneDesc
impl Unpin for GpuMemoryPlaneDesc
impl UnwindSafe for GpuMemoryPlaneDesc
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.