Struct devices::virtio::wl::GpuMemoryPlaneDesc
source · struct GpuMemoryPlaneDesc {
stride: u32,
offset: u32,
}
Fields§
§stride: u32
§offset: u32
Trait Implementations§
source§impl Debug for GpuMemoryPlaneDesc
impl Debug for GpuMemoryPlaneDesc
source§impl Default for GpuMemoryPlaneDesc
impl Default for GpuMemoryPlaneDesc
source§fn default() -> GpuMemoryPlaneDesc
fn default() -> GpuMemoryPlaneDesc
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GpuMemoryPlaneDesc
impl RefUnwindSafe for GpuMemoryPlaneDesc
impl Send for GpuMemoryPlaneDesc
impl Sync for GpuMemoryPlaneDesc
impl Unpin for GpuMemoryPlaneDesc
impl UnwindSafe for GpuMemoryPlaneDesc
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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can then be
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where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
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’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
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. This is needed since Rust cannot
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’s.