pub struct EncoderDevice<T: Encoder> {
cros_capabilities: EncoderCapabilities,
encoder: T,
streams: BTreeMap<u32, Stream<T::Session>>,
resource_bridge: Tube,
mem: GuestMemory,
}
Fields§
§cros_capabilities: EncoderCapabilities
§encoder: T
§streams: BTreeMap<u32, Stream<T::Session>>
§resource_bridge: Tube
§mem: GuestMemory
Implementations§
source§impl<T: Encoder> EncoderDevice<T>
impl<T: Encoder> EncoderDevice<T>
sourcepub fn new(
backend: T,
resource_bridge: Tube,
mem: GuestMemory
) -> Result<Self, VideoError>
pub fn new( backend: T, resource_bridge: Tube, mem: GuestMemory ) -> Result<Self, VideoError>
Build a new encoder using the provided backend
.
fn query_capabilities( &self, queue_type: QueueType ) -> Result<VideoCmdResponseType, VideoError>
fn stream_create( &mut self, stream_id: u32, desired_format: Format, src_resource_type: ResourceType, dst_resource_type: ResourceType ) -> Result<VideoCmdResponseType, VideoError>
fn stream_destroy( &mut self, stream_id: u32 ) -> Result<VideoCmdResponseType, VideoError>
fn stream_drain( &mut self, stream_id: u32 ) -> Result<VideoCmdResponseType, VideoError>
fn resource_create( &mut self, wait_ctx: &WaitContext<Token>, stream_id: u32, queue_type: QueueType, resource_id: u32, plane_offsets: Vec<u32>, plane_entries: Vec<Vec<UnresolvedResourceEntry>> ) -> Result<VideoCmdResponseType, VideoError>
fn resource_queue( &mut self, stream_id: u32, queue_type: QueueType, resource_id: u32, timestamp: u64, data_sizes: Vec<u32> ) -> Result<VideoCmdResponseType, VideoError>
fn resource_destroy_all( &mut self, stream_id: u32 ) -> Result<VideoCmdResponseType, VideoError>
fn queue_clear( &mut self, stream_id: u32, queue_type: QueueType ) -> Result<VideoCmdResponseType, VideoError>
fn get_params( &mut self, stream_id: u32, queue_type: QueueType, is_ext: bool ) -> Result<VideoCmdResponseType, VideoError>
fn set_params( &mut self, wait_ctx: &WaitContext<Token>, stream_id: u32, queue_type: QueueType, format: Option<Format>, frame_width: u32, frame_height: u32, frame_rate: u32, plane_formats: Vec<PlaneFormat>, resource_type: Option<ResourceType> ) -> Result<VideoCmdResponseType, VideoError>
fn query_control( &self, query_ctrl_type: QueryCtrlType ) -> Result<VideoCmdResponseType, VideoError>
fn get_control( &self, stream_id: u32, ctrl_type: CtrlType ) -> Result<VideoCmdResponseType, VideoError>
fn set_control( &mut self, wait_ctx: &WaitContext<Token>, stream_id: u32, ctrl_val: CtrlVal ) -> Result<VideoCmdResponseType, VideoError>
Trait Implementations§
source§impl<T: Encoder> Device for EncoderDevice<T>
impl<T: Encoder> Device for EncoderDevice<T>
source§fn process_cmd(
&mut self,
req: VideoCmd,
wait_ctx: &WaitContext<Token>
) -> (VideoCmdResponseType, Option<(u32, Vec<VideoEvtResponseType>)>)
fn process_cmd( &mut self, req: VideoCmd, wait_ctx: &WaitContext<Token> ) -> (VideoCmdResponseType, Option<(u32, Vec<VideoEvtResponseType>)>)
Processes a virtio-video command.
If the command expects a synchronous response, it returns a response as
VideoCmdResponseType::Sync
. Otherwise, it returns a name of the descriptor chain that
will be used when a response is prepared. Implementations of this method is passed a
WaitContext object which can be used to add or remove descriptors to wait on. It is
expected that only Token::Event items would be added. When a Token::Event event arrives,
process_event() will be invoked. Read moresource§fn process_event(
&mut self,
_desc_map: &mut AsyncCmdDescMap,
stream_id: u32,
_wait_ctx: &WaitContext<Token>
) -> Option<Vec<VideoEvtResponseType>>
fn process_event( &mut self, _desc_map: &mut AsyncCmdDescMap, stream_id: u32, _wait_ctx: &WaitContext<Token> ) -> Option<Vec<VideoEvtResponseType>>
Processes an available
Token::Event
event and returns a list of VideoEvtResponseType
responses. It returns None if an invalid event comes.
For responses to be sent via command queue, the return type is
VideoEvtResponseType::AsyncCmd
. For responses to be sent via event queue, the return
type is VideoEvtResponseType::Event
. Read moresource§fn process_buffer_barrier(
&mut self,
_stream_id: u32,
_wait_ctx: &WaitContext<Token>
) -> Option<Vec<VideoEvtResponseType>>
fn process_buffer_barrier( &mut self, _stream_id: u32, _wait_ctx: &WaitContext<Token> ) -> Option<Vec<VideoEvtResponseType>>
Processes a
Token::BufferBarrier
event and returns a list of VideoEvtResponseType
responses. Only needs to be implemented for devices that adds Token::BufferBarrier
tokens
to the wait context.Auto Trait Implementations§
impl<T> RefUnwindSafe for EncoderDevice<T>
impl<T> Send for EncoderDevice<T>
impl<T> Sync for EncoderDevice<T>
impl<T> Unpin for EncoderDevice<T>where
T: Unpin,
impl<T> UnwindSafe for EncoderDevice<T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.