Struct gpu_display::GpuDisplayFramebuffer
source · pub struct GpuDisplayFramebuffer<'a> {
pub(crate) framebuffer: VolatileSlice<'a>,
pub(crate) slice: VolatileSlice<'a>,
pub(crate) stride: u32,
pub(crate) bytes_per_pixel: u32,
}
Fields§
§framebuffer: VolatileSlice<'a>
§slice: VolatileSlice<'a>
§stride: u32
§bytes_per_pixel: u32
Implementations§
source§impl<'a> GpuDisplayFramebuffer<'a>
impl<'a> GpuDisplayFramebuffer<'a>
pub(crate) fn new( framebuffer: VolatileSlice<'a>, stride: u32, bytes_per_pixel: u32 ) -> GpuDisplayFramebuffer<'_>
pub(crate) fn sub_region( &self, x: u32, y: u32, width: u32, height: u32 ) -> Option<GpuDisplayFramebuffer<'a>>
pub fn as_volatile_slice(&self) -> VolatileSlice<'a>
pub fn stride(&self) -> u32
Trait Implementations§
source§impl<'a> Clone for GpuDisplayFramebuffer<'a>
impl<'a> Clone for GpuDisplayFramebuffer<'a>
source§fn clone(&self) -> GpuDisplayFramebuffer<'a>
fn clone(&self) -> GpuDisplayFramebuffer<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl From<ANativeWindow_Buffer> for GpuDisplayFramebuffer<'_>
impl From<ANativeWindow_Buffer> for GpuDisplayFramebuffer<'_>
source§fn from(anb: ANativeWindow_Buffer) -> Self
fn from(anb: ANativeWindow_Buffer) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl<'a> RefUnwindSafe for GpuDisplayFramebuffer<'a>
impl<'a> Send for GpuDisplayFramebuffer<'a>
impl<'a> Sync for GpuDisplayFramebuffer<'a>
impl<'a> Unpin for GpuDisplayFramebuffer<'a>
impl<'a> !UnwindSafe for GpuDisplayFramebuffer<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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(where Trait: Downcast
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’s vtable from &mut Trait
’s.