Struct devices::virtio::gpu::virtio_gpu::VirtioGpuResourceSnapshot
source · struct VirtioGpuResourceSnapshot {
resource_id: u32,
width: u32,
height: u32,
size: u64,
backing_iovecs: Option<Vec<(GuestAddress, usize)>>,
shmem_offset: Option<u64>,
}
Fields§
§resource_id: u32
§width: u32
§height: u32
§size: u64
§backing_iovecs: Option<Vec<(GuestAddress, usize)>>
§shmem_offset: Option<u64>
Trait Implementations§
source§impl<'de> Deserialize<'de> for VirtioGpuResourceSnapshot
impl<'de> Deserialize<'de> for VirtioGpuResourceSnapshot
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for VirtioGpuResourceSnapshot
impl Send for VirtioGpuResourceSnapshot
impl Sync for VirtioGpuResourceSnapshot
impl Unpin for VirtioGpuResourceSnapshot
impl UnwindSafe for VirtioGpuResourceSnapshot
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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