struct WorkerSnapshot {
fence_state_snapshot: FenceStateSnapshot,
virtio_gpu_snapshot: VirtioGpuSnapshot,
}Fields§
§fence_state_snapshot: FenceStateSnapshot§virtio_gpu_snapshot: VirtioGpuSnapshotTrait Implementations§
Source§impl<'de> Deserialize<'de> for WorkerSnapshot
impl<'de> Deserialize<'de> for WorkerSnapshot
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for WorkerSnapshot
impl RefUnwindSafe for WorkerSnapshot
impl Send for WorkerSnapshot
impl Sync for WorkerSnapshot
impl Unpin for WorkerSnapshot
impl UnwindSafe for WorkerSnapshot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more