pub struct DisplayInfo {
resolution: Resolution,
refresh_rate: u32,
horizontal_blanking: u16,
vertical_blanking: u16,
horizontal_front: u16,
vertical_front: u16,
horizontal_sync: u16,
vertical_sync: u16,
width_millimeters: u16,
height_millimeters: u16,
}
Fields§
§resolution: Resolution
§refresh_rate: u32
§horizontal_blanking: u16
§vertical_blanking: u16
§horizontal_front: u16
§vertical_front: u16
§horizontal_sync: u16
§vertical_sync: u16
§width_millimeters: u16
§height_millimeters: u16
Implementations§
source§impl DisplayInfo
impl DisplayInfo
sourcepub fn new(params: &GpuDisplayParameters) -> Self
pub fn new(params: &GpuDisplayParameters) -> Self
Only width, height and refresh rate are required for the graphics stack to work, so instead of pulling actual numbers from the system, we just use some typical values to populate other fields for now.
pub fn width(&self) -> u32
pub fn height(&self) -> u32
pub fn width_centimeters(&self) -> u8
pub fn height_centimeters(&self) -> u8
Trait Implementations§
source§impl Clone for DisplayInfo
impl Clone for DisplayInfo
source§fn clone(&self) -> DisplayInfo
fn clone(&self) -> DisplayInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for DisplayInfo
Auto Trait Implementations§
impl RefUnwindSafe for DisplayInfo
impl Send for DisplayInfo
impl Sync for DisplayInfo
impl Unpin for DisplayInfo
impl UnwindSafe for DisplayInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.