pub enum GpuControlCommand {
    AddDisplays {
        displays: Vec<DisplayParameters>,
    },
    ListDisplays,
    RemoveDisplays {
        display_ids: Vec<u32>,
    },
    SetDisplayMouseMode {
        display_id: u32,
        mouse_mode: MouseMode,
    },
}

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AddDisplays

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ListDisplays

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RemoveDisplays

Fields

§display_ids: Vec<u32>
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SetDisplayMouseMode

Fields

§display_id: u32
§mouse_mode: MouseMode

Trait Implementations§

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impl Debug for GpuControlCommand

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for GpuControlCommand

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for GpuControlCommand

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow(&self) -> &T

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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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Calls U::from(self).

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type Error = Infallible

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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,