enum WindDownStates {
Armed,
Disarmed,
ShuttingDown,
ShutDown,
}
Variants§
Trait Implementations§
source§impl Default for WindDownStates
impl Default for WindDownStates
source§fn default() -> WindDownStates
fn default() -> WindDownStates
Returns the “default value” for a type. Read more
source§impl PartialEq for WindDownStates
impl PartialEq for WindDownStates
source§fn eq(&self, other: &WindDownStates) -> bool
fn eq(&self, other: &WindDownStates) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for WindDownStates
impl PartialOrd for WindDownStates
source§fn partial_cmp(&self, other: &WindDownStates) -> Option<Ordering>
fn partial_cmp(&self, other: &WindDownStates) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Eq for WindDownStates
impl StructuralPartialEq for WindDownStates
Auto Trait Implementations§
impl RefUnwindSafe for WindDownStates
impl Send for WindDownStates
impl Sync for WindDownStates
impl Unpin for WindDownStates
impl UnwindSafe for WindDownStates
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more