pub mod constants;
use std::mem::size_of;
use constants::*;
use data_model::Le16;
use data_model::SLe32;
use zerocopy::AsBytes;
use zerocopy::FromBytes;
use zerocopy::FromZeroes;
pub trait InputEventDecoder {
const SIZE: usize;
fn decode(data: &[u8]) -> virtio_input_event;
}
#[derive(Copy, Clone, Debug, Default, Eq, PartialEq, FromZeroes, FromBytes, AsBytes)]
#[repr(C)]
pub struct input_event {
pub timestamp_fields: [u64; 2],
pub type_: u16,
pub code: u16,
pub value: i32,
}
impl input_event {
pub fn from_virtio_input_event(other: &virtio_input_event) -> input_event {
input_event {
timestamp_fields: [0, 0],
type_: other.type_.into(),
code: other.code.into(),
value: other.value.into(),
}
}
}
impl InputEventDecoder for input_event {
const SIZE: usize = size_of::<Self>();
fn decode(data: &[u8]) -> virtio_input_event {
let e = input_event::read_from(data).unwrap();
virtio_input_event {
type_: Le16::from(e.type_),
code: Le16::from(e.code),
value: SLe32::from(e.value),
}
}
}
#[derive(Copy, Clone, Debug, Default, Eq, PartialEq, AsBytes, FromZeroes, FromBytes)]
#[repr(C)]
pub struct virtio_input_event {
pub type_: Le16,
pub code: Le16,
pub value: SLe32,
}
impl InputEventDecoder for virtio_input_event {
const SIZE: usize = size_of::<Self>();
fn decode(data: &[u8]) -> virtio_input_event {
virtio_input_event::read_from(data).unwrap()
}
}
impl virtio_input_event {
#[inline]
pub fn syn() -> virtio_input_event {
virtio_input_event {
type_: Le16::from(EV_SYN),
code: Le16::from(SYN_REPORT),
value: SLe32::from(0),
}
}
#[inline]
pub fn absolute(code: u16, value: i32) -> virtio_input_event {
virtio_input_event {
type_: Le16::from(EV_ABS),
code: Le16::from(code),
value: SLe32::from(value),
}
}
#[inline]
pub fn relative(code: u16, value: i32) -> virtio_input_event {
virtio_input_event {
type_: Le16::from(EV_REL),
code: Le16::from(code),
value: SLe32::from(value),
}
}
#[inline]
pub fn multitouch_tracking_id(id: i32) -> virtio_input_event {
Self::absolute(ABS_MT_TRACKING_ID, id)
}
#[inline]
pub fn multitouch_slot(slot: i32) -> virtio_input_event {
Self::absolute(ABS_MT_SLOT, slot)
}
#[inline]
pub fn multitouch_absolute_x(x: i32) -> virtio_input_event {
Self::absolute(ABS_MT_POSITION_X, x)
}
#[inline]
pub fn multitouch_absolute_y(y: i32) -> virtio_input_event {
Self::absolute(ABS_MT_POSITION_Y, y)
}
#[inline]
pub fn absolute_x(x: i32) -> virtio_input_event {
Self::absolute(ABS_X, x)
}
#[inline]
pub fn absolute_y(y: i32) -> virtio_input_event {
Self::absolute(ABS_Y, y)
}
#[inline]
pub fn relative_x(x: i32) -> virtio_input_event {
Self::relative(REL_X, x)
}
#[inline]
pub fn relative_y(y: i32) -> virtio_input_event {
Self::relative(REL_Y, y)
}
#[inline]
pub fn touch(has_contact: bool) -> virtio_input_event {
Self::key(BTN_TOUCH, has_contact, false)
}
#[inline]
pub fn left_click(has_contact: bool) -> virtio_input_event {
Self::key(BTN_LEFT, has_contact, false)
}
#[inline]
pub fn wheel(delta: i32) -> virtio_input_event {
Self::relative(REL_WHEEL, delta)
}
#[inline]
pub fn right_click(has_contact: bool) -> virtio_input_event {
Self::key(BTN_RIGHT, has_contact, false)
}
#[inline]
pub fn middle_click(has_contact: bool) -> virtio_input_event {
Self::key(BTN_MIDDLE, has_contact, false)
}
#[inline]
pub fn forward_click(has_contact: bool) -> virtio_input_event {
Self::key(BTN_FORWARD, has_contact, false)
}
#[inline]
pub fn back_click(has_contact: bool) -> virtio_input_event {
Self::key(BTN_BACK, has_contact, false)
}
#[inline]
pub fn finger_tool(active: bool) -> virtio_input_event {
Self::key(BTN_TOOL_FINGER, active, false)
}
#[inline]
pub fn key(code: u16, down: bool, repeat: bool) -> virtio_input_event {
virtio_input_event {
type_: Le16::from(EV_KEY),
code: Le16::from(code),
value: SLe32::from(match (down, repeat) {
(true, true) => 2,
(true, false) => 1,
_ => 0,
}),
}
}
pub fn get_led_state(&self, led_code: u16) -> Option<bool> {
if self.type_ == EV_LED && self.code == led_code {
return match self.value.to_native() {
0 => Some(false),
1 => Some(true),
_ => None,
};
}
None
}
}