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// Copyright 2022 The ChromiumOS Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
use std::cell::Ref;
use std::cell::RefCell;
use std::cell::RefMut;
use std::marker::PhantomData;
use std::rc::Rc;
use anyhow::anyhow;
use anyhow::Result;
use crate::bindings;
use crate::buffer::Buffer;
use crate::context::Context;
use crate::status::Status;
use crate::surface::Surface;
// Use the sealed trait pattern to make sure that new states are not created in caller code. More
// information about the sealed trait pattern can be found at
// <https://rust-lang.github.io/api-guidelines/future-proofing.html#sealed-traits-protect-against-downstream-implementations-c-sealed>
mod private {
pub trait Sealed {}
}
/// A `Picture` will only have valid YUV data after a sequence of operations are performed in a
/// particular order. This order correspond to the following VA-API calls: `vaBeginPicture`,
/// `vaRenderPicture`, `vaEndPicture` and `vaSyncSurface`. This trait enforces this ordering by
/// implementing the Typestate pattern to constrain what operations are available in what particular
/// states.
///
/// The states for the state machine are:
///
/// * PictureNew -> PictureBegin
/// * PictureBegin -> PictureRender
/// * PictureRender ->PictureEnd
/// * PictureEnd -> PictureSync
///
/// Where the surface can be reclaimed in both `PictureNew` and `PictureSync`, as either no
/// operation took place (as in `PictureNew`), or it is guaranteed that the operation has already
/// completed (as in `PictureSync`).
///
/// More information about the Typestate pattern can be found at
/// <http://cliffle.com/blog/rust-typestate/>
pub trait PictureState: private::Sealed {}
/// Represents a `Picture` that has just been created.
pub enum PictureNew {}
impl PictureState for PictureNew {}
impl private::Sealed for PictureNew {}
/// Represents a `Picture` after `vaBeginPicture` has been called.
pub enum PictureBegin {}
impl PictureState for PictureBegin {}
impl private::Sealed for PictureBegin {}
/// Represents a `Picture` after `vaRenderPicture` has been called.
pub enum PictureRender {}
impl PictureState for PictureRender {}
impl private::Sealed for PictureRender {}
/// Represents a `Picture` after `vaEndPicture` has been called.
pub enum PictureEnd {}
impl PictureState for PictureEnd {}
impl private::Sealed for PictureEnd {}
/// Represents a `Picture` after `vaSyncSurface` has been called on the underlying surface.
pub enum PictureSync {}
impl PictureState for PictureSync {}
impl private::Sealed for PictureSync {}
/// Represents a state where one can reclaim the underlying `Surface` for this `Picture`. This is
/// true when either no decoding has been initiated or, alternatively, when the decoding operation
/// has completed for the underlying `vaSurface`
pub trait PictureReclaimableSurface: PictureState + private::Sealed {}
impl PictureReclaimableSurface for PictureNew {}
impl PictureReclaimableSurface for PictureSync {}
pub(crate) struct PictureInner {
/// Timestamp of the picture.
timestamp: u64,
/// A context associated with this picture.
context: Rc<Context>,
/// Contains the buffers used to decode the data.
buffers: Vec<Buffer>,
/// Contains the actual decoded data. Note that the surface may be shared in
/// interlaced decoding.
surface: Rc<RefCell<Surface>>,
}
impl PictureInner {
/// Returns a reference to the Context used by the Picture
pub(crate) fn context(&self) -> Rc<Context> {
Rc::clone(&self.context)
}
}
/// A `Surface` that is being rendered into.
///
/// This struct abstracts the decoding flow using `vaBeginPicture`, `vaRenderPicture`,
/// `vaEndPicture` and `vaSyncSurface` in a type-safe way.
///
/// The surface will have valid picture data after all the stages of decoding are called.
pub struct Picture<S: PictureState> {
inner: Box<PictureInner>,
phantom: std::marker::PhantomData<S>,
}
impl Picture<PictureNew> {
/// Creates a new Picture with a given `timestamp`. `surface` is the underlying surface that
/// libva will render to.
pub fn new(timestamp: u64, context: Rc<Context>, surface: Surface) -> Self {
Self {
inner: Box::new(PictureInner {
timestamp,
context,
buffers: Default::default(),
surface: Rc::new(RefCell::new(surface)),
}),
phantom: PhantomData,
}
}
/// Creates a new Picture with a given `frame_number` to identify it,
/// reusing the Surface from `picture`. This is useful for interlaced
/// decoding as one can render both fields to the same underlying surface.
pub fn new_from_same_surface<T: PictureReclaimableSurface, S: PictureReclaimableSurface>(
timestamp: u64,
picture: &Picture<S>,
) -> Picture<T> {
let context = Rc::clone(&picture.inner.context);
Picture {
inner: Box::new(PictureInner {
timestamp,
context,
buffers: Default::default(),
surface: Rc::clone(&picture.inner.surface),
}),
phantom: PhantomData,
}
}
/// Add `buffer` to the picture.
pub fn add_buffer(&mut self, buffer: Buffer) {
self.inner.buffers.push(buffer);
}
/// Wrapper around `vaBeginPicture`.
pub fn begin(self) -> Result<Picture<PictureBegin>> {
// Safe because `self.inner.context` represents a valid VAContext and
// `self.inner.surface` represents a valid VASurface.
Status(unsafe {
bindings::vaBeginPicture(
self.inner.context.display().handle(),
self.inner.context.id(),
self.inner.surface.borrow().id(),
)
})
.check()?;
Ok(Picture {
inner: self.inner,
phantom: PhantomData,
})
}
}
impl Picture<PictureBegin> {
/// Wrapper around `vaRenderPicture`.
pub fn render(self) -> Result<Picture<PictureRender>> {
// Safe because `self.inner.context` represents a valid `VAContext` and `self.inner.surface`
// represents a valid `VASurface`. `buffers` point to a Rust struct and the vector length is
// passed to the C function, so it is impossible to write past the end of the vector's
// storage by mistake.
Status(unsafe {
bindings::vaRenderPicture(
self.inner.context.display().handle(),
self.inner.context.id(),
Buffer::as_id_vec(&self.inner.buffers).as_mut_ptr(),
self.inner.buffers.len() as i32,
)
})
.check()?;
Ok(Picture {
inner: self.inner,
phantom: PhantomData,
})
}
}
impl Picture<PictureRender> {
/// Wrapper around `vaEndPicture`.
pub fn end(self) -> Result<Picture<PictureEnd>> {
// Safe because `self.inner.context` represents a valid `VAContext`.
Status(unsafe {
bindings::vaEndPicture(
self.inner.context.display().handle(),
self.inner.context.id(),
)
})
.check()?;
Ok(Picture {
inner: self.inner,
phantom: PhantomData,
})
}
}
impl Picture<PictureEnd> {
/// Syncs the picture, ensuring that all pending operations are complete when this call returns.
pub fn sync(self) -> Result<Picture<PictureSync>> {
self.inner.surface.borrow().sync()?;
Ok(Picture {
inner: self.inner,
phantom: PhantomData,
})
}
/// Queries the status of the underlying surface.
///
/// This call can be used to implement a non-blocking path, wherein a decoder queries the status
/// of the surface after each decode operation instead of blocking on it.
pub fn query_status(&self) -> Result<bindings::VASurfaceStatus::Type> {
self.inner.surface.borrow_mut().query_status()
}
}
impl<S: PictureState> Picture<S> {
/// Returns the timestamp of this picture.
pub fn timestamp(&self) -> u64 {
self.inner.timestamp
}
/// Returns a reference to the `inner` struct.
pub(crate) fn inner(&self) -> &PictureInner {
self.inner.as_ref()
}
}
impl<S: PictureReclaimableSurface> Picture<S> {
/// Reclaim ownership of the Surface this picture has been created from, consuming the picture
/// in the process. Useful if the Surface is part of a pool.
pub fn take_surface(self) -> Result<Surface> {
match Rc::try_unwrap(self.inner.surface) {
Ok(surface) => Ok(surface.into_inner()),
Err(_) => Err(anyhow!("Surface still in use")),
}
}
/// Returns a reference to the underlying `Surface` for this `Picture`
pub fn surface(&self) -> Ref<Surface> {
self.inner.surface.borrow()
}
/// Returns a mutable reference to the underlying `Surface` for this `Picture`
pub fn surface_mut(&mut self) -> RefMut<Surface> {
self.inner.surface.borrow_mut()
}
}